- ROLE
Graphic Designer/Art Direction
- FOR
Asylum Entertainment
The intent of the design direction was to create a dreamy, exciting, visual presentation that encourages the viewer to ‘dream of flying’, setting a mood of peaceful yet exciting flight as if viewing the presentation through a cockpit.
It should be noted that many of these presentations are simply inspired by the content I’m given and I adapt the spirit of the overall theme of the project.
Once I set a few key visual elements in motion the whole art direction flows out of me and I let it guide my graphic design intuition as to using presentation conceptual design skills in visual storytelling.